

Has two Quartz and one SAM node inside.Ī large cave in the Dangle Spires. Contains one of the four Uranium nodes and it is guarded by several strong creatures.Ī large cave in the Rocky Desert with multiple entrances. Contains one of the four Uranium nodes.Īn open cave located behind the large waterfall in the Swamp. Stingers are common and appear in nearly every cave.Ī long cave with lots of curves and height differences. The 5 largest and most important caves are listed below. The Satisfactory world is filled with more than 52 caves. Small mountainous area with lots of stone bridges with numerous buttes at different heights.

Foliage and water locations are rare and contained, making initial power set-ups challenging.Īccording to the Map that appeared in one of the Developer's Highlights and other resources, there are 21 named biomes, 4 of which are the starting areas: Initially considered too risky, further investigation has convinced us that this area is viable for building with its large, open spaces and plentiful mining locations. Despite these challenges, it caught our eye due to the richness of its resources. Additionally, it is very close to the sea, making water an easy commodity.Ī lush building location with many height differences and a few open areas, challenging conventional building and planning methods. The textbook example of a FICSIT-approved building location, with balanced resources, space, and distances. Considering the distances between mining locations, building outposts and/or large transportation lines may be necessary eventually. The first viable building location FICSIT had found, standing out because of its open and relatively flat fields. The player can choose one of four locations to start in: the Grass Fields, Rocky Desert, Northern Forest or Dune Desert. The playable world (in-game referred to as "your FICSIT designated sector") is a part of a planet called MASSAGE-2(A-B)b in the binary star system of Akycha. The world also contains creatures for the pioneer to encounter, several of which are hostile. Although some machines visually emit smoke or smog, there is no concept of pollution. There is no changing weather in the world, however there is a Day/Night cycle, and the fog thickness can change throughout the day. The landscape cannot be deformed or changed in any way, nor terraformed. There are multiple biomes present in the world including deserts, forests, lakes, grass fields, mountains and caves. The map is hand-crafted and features no procedural generation. Satisfactory takes place on a single world (or " map"). You’re on an uncharted alien planet, so try to be careful, don’t go alone if you don’t have to, and use protection! Who knows what kind of organisms have made this place their home? Or who knows what awesome treasures you’ll find?
